Originally Posted by Maximuuus
Originally Posted by RagnarokCzD
Sigh ...
Sometimes i have the feeling that i unconsciously speak Swahili ...

Let me ask a little simplier then:
Is part of your suggestion to implement any other mechanic to make your character safer as you claim ... or are you make common asumption that you will be safer, just bcs of your location ... and therefore ignoring litteraly everything enemies could theoreticaly do to turn high ground against you?

Really, you're speaking Swahili....

Icelyn could still use misty step to highground, in exemple to have a safer position.
You know... Because some higher position are safer depending the situations.

Is that ok ? Do you finally have the point ?

I won't answer your "ignoring blablabla", that's exactly why I wrote "depending the situations" more than once - obviously you won't be safer higher if you're fighting the githyanki.
As I recall, the Giths only have one teleport each. So if you can make them burn that one and *then* push them over the nearest ledge then being very high is absolutely a safer option.

Also, the AI has big problems pathfinding to some high grounds and those paths may take it through some excellent choke points. The gobbo camp interior is much easier if you climb up into the rafters, in my experience. There's a lot that enemies could theoretically do about it but not a whole lot that they actually will do.