Originally Posted by GM4Him
I still don't understand the love for PF. Can't even get through Kingmaker.

BG3 may have it's faults, but it's way more fun. PF is frustrating as heck at times unless you really dumb down difficulty. I like playing D&D with normal rules. Don't give me a D&D game where I am constantly dying I'd I use normal ruleset. Gear the game for normal rules and then make it easier for noobs and harder for those who are crazy good. Don't make it so I'm struggling and have to constantly reload or "get good" just to play with normal rules.
I've been watching HazVsRPG doing the Last Azlanti challenge from Owlcat (Owlcat Last Azlanti). The challenge is on Normal. Haz has just finished Drezen and he's been absolutely steamrolling through just about everything. It took me 2 days to clear Drezen on Hard. There were some fights that I was like, "he's gonna have some trouble here", but nope. Even the last boss of Drezen, the optional bosses, he just went in and beat up everything, first try. I wouldn't say he's "casually" playing it, but he's not really number crunching or anything, either. The way he's playing is about what you'd expect from the average player, I'd say.

I's not unlike any other game, it's important to adjust your expectation as you progress. Avoid the quests that you think may be tough until later. I avoided the quest Dragon Hunt (cause dragon, obviously) until there was nothing else to do, and when I finally did this quest it was easy, even the mandragoras that some players on reddit mentioned had given them trouble were quite easy. If you're expecting a "fair and nice" DM playing these Pathfinder games, you're probably gonna be disappointed and not be able to enjoy it. And if you don't enjoy it then it's hard to force yourself to slow down and figure things out step by step.

In my 2nd run of Kingmaker I avoided all areas that were tough for me in my 1st run, and only went to areas that I knew I could comfortably cleared. And later on I was surprised to realize that it was easy doing just that, i.e. there wasn't any point in the game when I felt like I ran out of things to do just because everywhere I went enemies were too tough; I had a much easier time the 2nd time around, even though I played on a "slightly" harder difficulty.

Last edited by Try2Handing; 05/10/21 07:12 AM.

"We make our choices and take what comes and the rest is void."