I agree that this game has absolutely WAY too much inventory micromanagement, in general.
Conversely, I'm absolutely BAFFLED that people seem to think camp supplies are the problem, when it's arguably the most negligible part of inventory management currently.

In fact, food right now is mostly "fire and forget". You send it away in your stash with the the idea "I'll found it there if I'll need it again" but in reality chances are there won't EVER be any need to do so, because by that time you'll have other NEW stocks of supplies in your bag, sufficient for even more rests. The first act alone has probably enough food/supplies for two entire playthrough of the final game.

Managing scrolls, potions, swapping equipment, the vendor UI that makes unnecessarily inconvenient to change selected character.... These are ALL aspects of inventory management that in the current state of the game are in a far more urgent and dire need of a revamp.


But no, let's keep bitching because once every few hours we may be forced to walk 20 literal step to fish some food from the stash IF we were idiot enough to send ALL of our food there without keeping the tiniest bit of it with us.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN