It is metagaming ...
But you can get the same result by just scouting ahead with your rogue ... so i would not call that unimmersive. :-/
Anyway ... Firesong have good point.
There really isnt much teaching us in tutorial ...
We were told that we can get high ground advantage, we were told by tooltip (that most of us probably didnt even bother to read) that we can dip our weapons, or explode those canisters ... and how to attack, but that is it.

It would be welcomed if there was some part where we will be teached about sneaking, and shoving ...
It dont even sounds too dificiult to me ... let one of those Thralls lay near the edge of that ship ... and two imps facing oposite side to where we come from, sitting next to it, giving him non-lethal attack over and over and over, as if they were just tormenting him ... then let say Lae'zel something like "They are occupied, we can use that." ... and popup tutorial message that tells us, that if enemy is in such situation, we can use it and shove them to death.