Having said that, I dont code. So for all I know its actually alot easier then I think it is.
<Redacted>
I always figured that the whole 'we're working on the harder classes first' statement was just spur of the moment fluff that people unfortunately took at face value. And honestly quite frankly demeaning to fans of the 'less complicated (read: martial-focused)' classes. We already know Larian loves their explosions too, the balance for the melee were always atrocious compared to the mages in the DOS games.
Like I've said in a different thread, they're probably working on all of the classes at once. Sorcerer is probably the only one in a good enough state to release for EGX/the anniversary month, because virtually every other yet to be implemented class requires a working reaction system. Their presence at EGX was likely required in some way, so they had to save something for that.
Probably why we didn't get a class for patch 5 either, they needed to save Sorcerer for the anniversary just in case they couldn't get reactions/any other class ready in time. Though the silver lining is that Larian can't tiptoe around this issue any longer, we most definitely WILL have an answer for how they plan to implement reactions in the patch after this (and the wait for it may be longer than the one between patch 4 and 5 for this very reason), unless it's another story/cutscene-focused patch without a new class.
Last edited by Raze; 14/03/2212:16 PM. Reason: deleted forum account