Originally Posted by timebean
Sounds like metagaming to me @Firesong, which I find tedious and unimmersive.

This is supposed to be an rpg. I walked right up to those dudes at the crypt to chat with them (because why wouldn’t I?) and ended up in a battle. I don’t RP a psychotic murderer who peers ahead with my magical mist owl and sets up my team to take out everyone we encounter using tactical advantage. That would be lame.

If I want situational advantage without resorting to metagaming cheese, I use misty step, longstrider, and dash. Its really not that hard to use the DnD game mechanics. There are many options to mobilize and get position as soon as a battle starts.

This game is really easy imho. I don’t understand why a tutorial is needed to explain what is already explained by spell descriptions and percent chance descriptions on screen.


You know.. I role-play an assassin, and pretty much kill everything in my way in the most expeditious means possible. If it's quick and convenience... I use the environment to be more efficient at doing my work.

See it's really about the perspective we as individual players have when we play. Not everyone plays your way, and not everyone plays my way. Leave it open for options methinks?