So are there mindflayers, dice, Drow, +1 items, etc... in D:OS1 or D:OS2?
I really have a hard time seeing how BG3 is NOT D&D. It's all there.
I haven't say that BG3 doesn't look like D&D for some things. I said it looks like DoS for many things.
Not sure I read a lot of people complaning that BG3 doesn't look like D&D enough except for a few mechanics (rest, reactions, highground,...)
But I saw many people complaning because it does not look like a BG games at all.
I have a different impression here.
I brought up that "heavy metal scene" example already a few days ago. When, in late 90s, more and more metal bands started to introduce keyboards to their lineups (even extreme metal bands did that), there was a similar outcry, because "purity" and "it's is not teh metalz aNyMoRe!!11".
Similar situation here, it's like a deja vu.
I would wholeheartedly agree with the D&D people if something was taken away from them, but it clearly is not. All that BG3 does over BG2 is to make it BETTER an experience, offer more options, offer more player agency and make it a more cinematic experience.
For me this whole discussion is far too reminiscent of "who is TRVE METAL" and "whimps and losers, leave the hall" (to reference Manowar).
Come on, we all know that this will be an amazing game, we will get tons of dice to roll and lots of lore, even good old Volothamp Geddarm is with us here, like back in the good old days.
And with D:OS2 (much more so than D:OS1) being a groundbreaking game, I welcome that all the good things that were learned are put into action here as well.
No 500 square kilometers of necrofire was good choice, of course (blackpits... you know what I'm talking about).
Besides that, I will not stop being vocal about the micromanagement issues Larian games sadly still have to a great extent, and I assess that, at some point, Larian will fix that, too. If not in this game, then in a later one, but I'd prefer BG3 to already have a state of the art inventory / shopping / loot system in place which doesn't act as handbrake on the flow of the game.
And, to mention endgame once again: people were VERY vocal on all channels about the endgame of D:OS2 in the past (and still are). I think that this time it will be different. We can even already extrapolate a bit that it will be because the prologue area of BG3 is already a big improvement over the Merryweather, while still keeping the good things (exploitable, rich starting area environment and stuff) in place. What we could deduct from that is that also endgame will be much improved.
Lets have a little faith and never stop contributing our voices.