Dipping : grease would be better... but it would also be better if the whole weapon was not on fire (including your hands, your clothes and so on...) Shove : is an action in DnD, not in BG3. And you don't shove so easily and so far in DnD. Throw : is not a specific action in DnD. Not sure you tried it but what you can do in BG3 is ridiculous (at least, was... I did not try in patch 5) Crates : wierd things in BG1/2 certainly... but not crates and barrels. Ofc a bag full of armor is not really "realistic"... a bag full of crates and barrels is even less. Climbing : Climbing a ladder in the FR has the same prerequisites as in our world : hands and fingers. Animation and visual effetcs : I expected something that suit better to the setting. Hulk is not a part of the FR. Jumping create an unecessary and unapprorpiate shockwave. Another exemple is how some characters are falling asleep - looks like a cartoon. Map design : the story sometimes feels inconsistent - the most common exemple being the goblins not finding the grove. The exploration is also very limited even if some things are great (lots of secret). The world is not coherent (a "forest" with 6 trees, a "swamp" that is not bigger than my garden, hostiles harpies living right next to the druid grove,...) Main character : the main character in BG3 have the same problem, the same introduction, the same goal, the exact same motivations than any companions. That's not at all how it works in other games. Control scheme : the chain system. Classic control works better both on console and computer. Feeling of a frozen world : no, I don't have the feeling that everything is waiting for me in other games. In BG3 even the night is just waiting for me to click on a button. Cheesy combats mechanics : things that create a good way of playing and a bad way of playing, leading to repetitive tactical combats. Highground, hiding to ambush,OP shove, OP diping, OP throw,... You can play without it but it's really balanced arround some of these things (especially highground and hide/ambush all the time)
I mean that Larian include all the good of DoS1/2 but they also include the things that were criticized in these games, didn't include what was already lacking and/or things that were okay in Rivellon but that looks wierd in a universe everyone have read books about for years (and play video games or even watch films...). We all have a pretty clear vision of how things work in the FR and just like on the Middle Earth cow doesn't climb ladders - and any other exemples - on the FR whatever you may say.
I did not wrote "good game" : my first sentence in this message is that BG3 is going to be an awesome game. I wrote "a game that revolutionized RPGs as DoS and BG did before".
IMO they had the opportunity to combine what was great in those two games to create a perfect 2022/2023 party based RPG but they "just" choose to improve their formula and adapt it to DnD. BG3 will probably be the best "Larian experience". With such an IP I was waiting for more but ofc, I'll deal with it.
Well said, exactly my thoughts on the current state of the game. Yea people can nit pick this rule and that rule, but doesnt change the fact that you said in the end. They had the opportunity to combine what was great with the prior games to create a perfect modern party based RPG but just choose to improve their Larian formula. Some people will love this, many will dislike it.