Originally Posted by RagnarokCzD
Originally Posted by robertthebard
The nice thing about player agency is that you, as the player, can choose to ignore all of it. I hope that they add toggles for some aspects, such as resting, etc, for MP sessions, but in a SP player environment, none of this breaks my immersion at all, because if I think it's a "broken mechanic", I can opt out of using it, and what Joe Casual is doing in their game has absolutely no bearing on what I'm doing.

Don't like dipping? Don't dip.

Don't like Pickpocketing? Don't do it.

Don't like barrelmancy? Don't use it.

Don't like the way resting is handled, handle it how you prefer.

What do all of these items have in common? They are examples of player agency. Isn't it a great thing? I mean, seriously, what's next? "Players shouldn't be allowed to side with the Goblins"?
I cant properly express amount of love i have for this kind of mindset ...
I wish there is more people understanding this. :3

//Edit:
I was Quoted three times and so i came! xD
Originally Posted by Maximuuus
Ragnarok get out of this body !
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Agree on the mindset. But also appreciate that people bring up the feedback that they dont like it, or what parts they dont like. Without that kind of feedback barrelmancy wouldnt have been brought back alot, cantrips wouldnt be nerfed, etc. And I do consider those example to be changes for the better.

Dont understand what Maximuuus meant either smirk