Originally Posted by Scribe
Yeah, I have a feeling once we get to epic tier with mythic paths, and crazy multi class builds...it will get nuts.

I'm still way more invested into my character and companions. smile
High level just amplifies the issues with combat, imo. For example, Owlcat didn't take into account the limitation of their ai when designing some battles. When your party fights alongside simple soldiers, there might be some pathfinding issues in tight spaces, but that's it. When your supposed ally is a high level spellcaster with zero targeting ability, it becomes annoying. Imagine a battle for the grove where Zevlor opens up with a fireball on your party.