So I had Lae'zel and Shadowheart taking turns pummeling one of the goons outside the ruined temple in melee.

And then he uses the new Rush Attack ability to dart away from both of them, without any attacks of opportunity, to go for.... Gale! And pushes Gale off the ledge and kills him instantly out of nowhere.

Here I thought the point of tactical combat is to control the battlefield by engaging enemies to protect your squishy party members. That's why we have "threatened" and "attack of opportunity". So why do we now have a teleport ability as a basic weapon ability that's available to everyone, again? We just got rid of the Bonus Action Disengage for everyone...

Why are Larian's house rule abilities always actively working on making tactical combat less tactical?