Originally Posted by schpas
Better UI.

And better UX, +1.

Thats actually the one weakness Larian currently has, was the same with D:OS2.

Absolutely amazing, stunning game which redefined the genre and set a new benchmark, but the UI/UX was suboptimal there as well.

The unholy micromanagement triad of inventory management, looting and shopping was really a flow killer and caused many of us big headaches (in act 2 of D:OS2 every level up meant: 30-40 minutes of running around buying equipment with a very basic and poor in features user interface), which is why I'm so vocal about requesting a total redesign for Divinity Engine 4.0 (which is what BG3 uses).

Last edited by Firesong; 15/10/21 05:42 PM.

#JusticeForKarlach

Petition to save Karlach: https://www.change.org/p/justice-for-karlach