I too am not a fan of the homebrew martial skills. There are some big problems with them currently:
1. Some of them grant free disengage / teleportation (Rush, Mobile Shot).
This was already removed once before and I don't understand why it's back. These make Cunning Action from Rogue even less valuable.
2. Some of them are hard crowd control (Heartstopper, Backbreaker).
Why would I ever use a melee weapon that doesn't have these? They're so much better than the others.
3. They introduce too many new homebrew status effects (Open Wounds, Bleeding, Dazed, Off Balance, Cripple, Weakening Strike, Weak Grip, Chest Trauma, and more!)
You have doubled the amount of status conditions in 5e! You can't even tell what these do based on their names, it's a tremendous amount of bloat.
Last edited by polliwagwhirl; 15/10/21 06:17 PM.