Larian Banner: Baldur's Gate Patch 9
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schpas Offline OP
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The last D&D game i played was NWN 2 five years ago (D&D 3.5). Now i was shocked playing BG3. No feats anymore? I can not specilize a waepon like Greatsword anymore? No feats for mages lke piont-blank-shot?
Its like Dragon Age. No skills like Tricks to increase if you level up? Is there a setting to get more options during level up? Seems like a casual game. Maybe i have to increase the difficulty to get more options?

Last edited by schpas; 15/10/21 04:07 PM.
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In D&D 5e, there's an optional rule (which ~everyone uses) for feats, where characters can choose to take a feat instead of an ability score increase (ASI) at certain levels. All characters get ASIs every 4 levels, and fighters & rogues get additional ASI-levels. There are many less feats than in 3.5e, and the power level of the feats vary drastically. BG3 uses this system.

The lack of feats is one of the common criticisms of 5e, because many feats aren't worth the whole ASI you give up, whereas other feats are OP (Great Weapon Master, Sharpshooter, Lucky). It makes it very punishing to take small, more-flavorful feats. Hopefully in 5.5e they rework the feat system and untie feats from ASIs, so players can better customize their characters.

Weapon focus, specialization, etc doesn't exist in 5e as the system removed most small modifiers. And skill bonuses were replaced with "Do you have proficiency in the skill or not?", where your proficiency bonus slowly goes up with level. A few classes get additional skill proficiencies as they level up, but for the most part your initial skill selections are what your character is good at.

In summary, for better or worse 5e is a very streamlined system. Unless you pick a caster, you don't really get many choices as you level up, aside from deciding whether to take the ASI or choose a feat every X levels. Or whether to multiclass I suppose.

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schpas Offline OP
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Ok Thank you! To be fair in BG 2 there were also not so many possibilites. But i liked D&D 3.5 pretty much and now i understand why they made Pathfinder.

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I'll add to mrfugi3's comment that, as it stands right now, a LOT of feats are missing from BG3 - and we're hoping that they'll all more or less show up eventually. there are approximately 80 Feats currently available in 5e, and the DMG contains suggestions for DMs to tailor their own feats and boons appropriate to players and their actions/achievements... by comparison, I think BG3 currently has maybe a dozen feats to choose from.

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schpas Offline OP
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Ok we will see but to implement 80 feats all subclasses etc. will take a long time.

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schpas Offline OP
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Have some further question. The Human seems to be a really bad race in D&D 5e. In the older versions the humon got one add. feat during character creation. Now the bonus is +1 to all attributes cause there are no feats to choose?
Why it is not possible for my human sorcerer to get CHA to 18? Only CHA 16 is possible. Is this a D&D 5e rule?

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The base human gets +1 to all stats, and an optional variant gets +1 to two different stats, a skill proficiency, and a feat. It's unknown if Larian will implement this variant.

You can only buy up to a 15 in any ability score with point buy. So the max stat at level 1 is 17 for races with a +2 ASI, and 16 for humans.

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schpas Offline OP
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Thank you!

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To add to mrfuji3's comment, while Variant human has not been confirmed, Larian have indicated that other means of deriving your ability scores - most notably rolling - will be coming eventually.

Right now, we have to use 'point buy', which is the secondary method suggested by the handbook if you don't want to roll your stats, and works as you see in game.

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And you still get +2 ability points every four levels like you did in 3.5.

Originally Posted by schpas
now i understand why they made Pathfinder.

Had nothing to do with 5th edition and everything to do with 4th.


Optimistically Apocalyptic

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