I won't mince words. Grymforge is prohibitively difficult at level 4. It clearly isn't meant to be PLAYED at level 4. I was able to barely eek through the Nere fight by pushing half the dwarves into the lava before the fight started, then breaking him out. And even then I lose two people in the fight. I used every spell slot and sorcery point, every long rest ability, and I barely survived, even WITH cheesing it.

That's NOTHING compared to the utter bs that is Grym. Grym is not an acceptable fight. IMMUNE to all damage except two turns after he touches lava, which you can't really predict since his AI is broken, and even when he does, what do you have? Immune to everything except force, thunder, bludgeoning, piercing and slashing. 225 hp. Able to oneshot anyone in the party if he lands quake and a slam. Oh and it consumes an action to make the lava appear for not even a full turn. ONE of those things would be absurd. He has all of them.

The fact it can take 5-10 minutes to load compounds this

I understand wanting to make new areas and content, but you need to make sure it can actually be played at the level cap. Even with level 5 this would be insane to do without cheesing. At level 4? Don't bother wasting your time on Grym. It's not worth wasting your time watching him oneshot your party.

I like sorcerer. I like a good portion of Grymforge. I'll like it a lot better when you're allowed to be properly equipped for it. Because right now you simply are not.

Last edited by Tevendar; 16/10/21 06:38 AM.