I was pretty sure you could have additional "rows" like in D:OS. It's been a while since I played DA:O so I must have been confused (won't be reinstalling the game to check it out, but it doesn't seem to be the case). Eitherway - game had limited enough repertoire that one hotbar was enough.
You could not ... unless you downloaded mod.
And it was not enough...
I dunno how long it was since you played the game, but i played it whole last week and i never managed to squeeze all my spells there.
(And yes, i play it on high resolution ... so its not problem of small monitor

)
And once again:
A hotbar is not a spellbook. It's not a scroll case or potion case. It should only be used for what's hot.
Ok, lets play it your way ...
you claim its not ... i claim it is ...
My argument is: If it wasnt suppose to work as bar of everything ... why would the game add everything there?
Your argument is: ???
All you do here is argue why the currect design sucks
Bcs it does.

And its now "all i do" ... if you read it whole, i also repeated there one of frequently repeated suggestion (yes, mostly by myself) that could satisfy both sides.
Bcs it isnt.
Also, that is kinda point, when you criticize (do not misstake with writing rewiev) something ... to point out its errors.
Yes, you want to know what resource the spell will be using - that is kind of organization I want Larian to make.
+1
Yes I want spells to be organised in a helpful way, not just thrown into a box at random (like hotbar).
And i want spells to be organised the way i organise them ...
I never find any system that would organise things exactly the way as everyone wants (i believe its statisticaly impossible) ...
Hotbar allows me to do that, therefore i want hotbar.
Easy as that.
And no, I don't argue for removal of hotbar entirely - it is a helpful feature for hotskills (like eldrich blast, like mage armor, or false life if those are spell you expect to use often).
"you" dont ... great.
But you are one person, there is plenty of us around. (imagine Tiefling woman circling her finger around)
but as I am organising skills by type (per short rest, per long rest, cantrips, level1 spells etc) skills that I want to use often don't line up with shortcuts.
Then you should probably remap shortcuts? O_o
I believe it should be possible.
Or try different order.
Even if I went to the effort of replicating a janky version of a system I would like to see (create "organised" list, AND an actual hotbar with the most commonly used stuff on different hotbars) it will still not work, with skills like Hex which spawn new skills which you will have to find somewhere on your hotbar.
Actualy there allread was one (in my opinion Brilliant) solution for this ... sadly i cant take credit for it, since it was not from my head ...
The suggestion was:
If you get re-cast of some spell (in matters, where the recast cause exactly the same, just without costing Spellslot ... like Hex, Speal with Dead, Hunter's Mark, etc.) why not simply let that recast icon to replace your orignal spell icon while its possible to recast ?
That way if we put Hex on our position 1 ... and we kill our enemy, and wish to recast Hex, wich just become possible ... we dont have to search for it, bcs its on position 1, exactly where we put our Hex to be easily found!