Also, I'm somewhat surprised that they haven't added a sorting button/automatic sorting,
this has been in since the very beginning.
there is a slight difference between a dropdown you can't deactivate that randomly scramble all your stuff everywhere and a button to sort one bag. the first is a bug, the second is a feature.
Magic missile does not seem to work.
they changed how spells are defined, check if you have a mod that touch this one
now, the bugs I'm here for :
1.(new) when you save your game and reload, all your stuff is converted into the "stats" property of its RootTemplate ( weirdly enough, it doesn't make the illithid grenades you can pickup on the nautiloid any more willing to stack )
2.(old) the hotbar is still messed with at level up, adding in racial spells, origin spells and cantrips despite all options to prevent this checked
3.(old) the wizard spell list at level up does not include the spells they learned from scrolls, same for prepared spells
4.(old) at character creation, if your race and background already cover all the options for skill proficiency of your class, you are blocked ( phb says just pick another skill )
5.(old~ish) invisibility is dispelled when picking an item up or looting a container. ( phb says "The spell ends for a target that attacks or casts a spell." which is correctly implemented )
6.(legacy) invisibility allows you to walk through a battlefield while turn order is in effect
7.(old~ish) some bags open twice the first time. it is not always the case and closing one also closes the second
8.(old) many items and containers are "out of reach" ( (new) also some of those items don't register as "Item() or IsMovable()" for the targetConditions on the Teleportation SpellType )
9.(since 5) equipping the everburn blade means your weapons will never go away. ever. again. (
on that note, either always put the weapons back or give us a button to do it "toggle combat mode" works )
I will add that I'm impressed by how few of the old stuff has been broken by the addition of metamagic and, if the first bug on this list wasn't there, I might have checked more of the game. nice job for the rest