Follow up hehe, cause I honestly think this might be one of the most expedient ways to create the impression of a more responsive UI for the largest possible number of players.

Cancel Action via Right Mouse click before we're allowed to reselect another Action has to be one of the most common UI clicks in the game right now. But is it really needed? Especially when double confirmation is already built into the Action anyway?

We have to use the intermediate Cancel Action constantly, just to switch between the most basic commands: like Melee Attack to Ranged Attack, Action, Bonus Action, Cast Spell or to reselect anything on our main UI/Hotbar. Next to Left Mouse click to walk the PC around, Right Click to cancel action has to be the most common click in BG3. So any improvement here would be dramatically time saving, and likely cut the number of Action related clicks in half if it could be more automatic and less manual input intensive.

I hope this is something with some broad based agreement here, but it's hard to know without asking. Does anyone prefer having to Cancel Action with an additional separate key/command every time they want to switch or reselect a new Action from the Interface or Hotbar? Are there any merits to the intermediate cancel click that I'm not seeing? Is this how it worked in Divinity? What is the rationale? Or is this simply because the interface is in a state of flux, so the left click to switch selected is unreliable due to that?

I'm very curious, because I've had this same impression since day one, and I think it's been mentioned elsewhere, but perhaps not with an independent focus. I changed the title from '"settings and keybinds" to "doesn't need this many clicks," since without a slightly provocative title, these nuts and bolts type threads seem to sink like lead balloons without much discussion lol. But I really want to discuss it. I think it merits its own thread because it is so very common.

This issue overlaps with the click "threshold" feedback some people expressed previously, where the game's Left Mouse click to Select doesn't feel quite responsive enough in general. I think having an intermediate double confirmation click to Cancel Action compounds this impression, so this may help with that as well if it was addressed.

Last edited by Black_Elk; 17/10/21 12:12 PM.