Originally Posted by Ormgaard
Thiis is a general problem with how Larian is approacing things (dont get me wrong i love larian) but from my point of view they think bigger is better in every regard, its been like this from the start up until now its inflicting everything aout the game from the new dirt visuals to exploding barrels , shove mechanics , pet handliing , inviromental hazards, magical items. just please Larian its a CLASSIC example of a Monthy Hall GM where everythiing becomes boriing because its over the top. sometime less is more.

Completly agree. This is Larian's style. I don't think that exploding barrels and the fact that your complete party burns in each fight (by barrels, aoe damage arrows etc.) make the fights better. They should reduce such things a little bit. With higher levels (even in D&D 5e) your fighter gets more possibilties in fighting foes. So they should increase the level cap instead introduce homebrew feats for weapons. I do not understand why they refuse so stubbornly increasing the level cap. There are enough XP for level 6.