Originally Posted by Niara
Point was, you claimed that they just expect it of you. I'm pointing out that, no, actually, they don't. They ask for your help - they don't expect you to give it.

You are right insofar that the Tieflings really "ask" that I take down an entire Goblin camp on my own without them helping in the slightest way. And they actually accept it graciously if I turn them down for obvious reasons.

It is you who expects me to go on that suicidal mission wink

Originally Posted by Niara
The reality of the situation is that the Tieflings are so blisteringly "good-characterised" and the druids are so extremely cruel-hearted towards them that it stretches the writing to breaking point and defies true engagement... that's actually a complaint I've seen from others and I understand it.

There's a lot that doesn't make any sense about the whole set-up, and it's a failing in the writing that that's the case... it does make discussing the intricacies of the situation messy though, especially if we're trying to measure it against reality.

Well, yes, the setup seems a little forced. As I have pointed out elsewhere, the graphics and polishing of BG3 is really great, but the big weakness of Larian has in my humble opinion always been their world building and writing. However, I feel it has become much better from the 'wacky' world of Divinity Original Sin 2 to Baldur's Gate 3. And maybe in the next iteration, their world building and writing will get even better.

And yes, I agree that I'm comparing this fantasy world too much to actions I would take in reality.

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If you aren't capable of removing the goblin issue in some way, that's one thing - and sure, attempting it when it's not within your capabilities would be pretty stupid and reckless... but that's not the scenario we're talking about here. We're talking about something that is within your capabilities.

I had to save/reload several times in the Goblin camp. Which means in reality my adventurers would most likely be dead.