do the (very annoying) tendency of the game to go and talk to the dumbest member of the party instead of the one we are controlling count as a bug ? it was a sin in the original too it's a legacy behavior, I could hardly forget why I had to play without any follower in divinity : original sin 2 since, the only way for the conversation on the boat to take place between your character and the boss instead of between a random companion and the boss is to not have any companion with you at the moment where
anyone not in your party is killed.
(I put a spoiler because I'm polite but seriously, it's more a bug in the writing than a story spoiler)

on the other hand, they made it way easier to prefer solitude this time around...

(I was originally going to edit my post on the first page with this but I can't seem to be able to edit my posts, did I miss something ?)(edit: "maximum edit time" ? that's new... well, enjoy the chaos then...)

Last edited by auriejir; 20/10/21 09:03 PM.