In a world where I have seriously considered taking a very small drill bit to my skull to relieve the pressure brought on by my constant migraines, while friends and family wonder how I can actually crack some pretty good jokes about the situation, I disagree. I have had to walk away from games that I genuinely enjoyed, like Tera, because the endgame was far too flashy for me to cope with. Yet, if not for games like this one, I doubt I'd still be around. While I haven't personally witnessed any decapitations in the real world, I have seen some pretty graphic things, been the cause of some of them, and have had my cat "helping" me make my bed on laundry day. The take away, quite simply, is that there are truly gruesome and truly hilarious things going on every day in the world around us, why should it be any different in a game? While the extremes of gruesome and ridiculous are a bit wider in games than in the real world, I don't see any problem with both existing at the same time, maybe even in the same situation.

I mean, I absolutely adore Alfira's music video, and it doesn't feel "out of place" even considering the seriousness of our situation in game. It's not like it's the first example of such, after all, Leliana had a music video in DA O, and Lohse's song is very popular as well. There may even be other examples that I haven't experienced, because I haven't played every game out there, but this lightness is a fair balance to dark tales.