So I have this exact same thread on the Steam Forums, but I wanted to make sure that Larian was
actually getting to see this, as I did a thread similar to thin for Patch 5, but did not see much of anything I mentioned fixed, so hopefully putting it on their 'official forums' will gain more traction and visibility.
Honorable Mention: On a positive note: While they are not bugs or issues, as I have played Act I enumerable times, I can tell most of the changes made both subtle and overt, and I thank you for them. Be it the extra rock level to get the red jewel, or the changed, and more fluid VA verbiage from Shadowheart in 'Rescuing Lae'zel'. I do appreciate the additions, they have not gone unnoticed.
Not Fixed from Patch 5:In character creation, when choosing eye color, Demonic Red 1 and Demonic Red 2 are still the same color and have not been fixed as per reported, by myself, in Patch 5.
- On the Nautiloid, in the second chamber with the High-Elf that is usually laying in the chair to which we can possibly save 'Us' from, in Patch 6, the High-Elf Myrnath does not appear, as neither does the chair as it did before. If one mouses over the area very carefully, they will see the as per the screenshot below, a white silhouette of him as if he is underneath the floor. Oddly enough, if one clicks on the silhouette you get the usual interaction, but the scene shows him in the chair as the cut scene plays as in Patch 5.
https://steamcommunity.com/sharedfiles/filedetails/?id=2628143808https://steamcommunity.com/sharedfiles/filedetails/?id=2628143987Not Fixed from Patch 5:When first meeting Lae'zel on the Nautiloid, once again, while she reacts to the mind link from the MC saying "My Head. What is this...ngh" she lurches over in pain, but, as in Patch 5, no mouth movement happens (lips don't move), we only hear the VA dialogue.
- Upon completing a 'full rest', the Journal's 'Hide Completed' radio check button, always gets reset (cleared of it's check mark), revealing the completed quests once more, an obvious bug that was also in Patch 5.
- In the Dank Crypt, in the trigger room with the sarcophagus in the center, for some strange reason, it is saying that 'Zorru' is just outside the Ornate Door that you need a 15 to pass to lockpick. Lock picked the door and he was nowhere to be found. Odd false-positive, and most likely a bug of some sort as per the screenshot.
https://steamcommunity.com/sharedfiles/filedetails/?id=2628143372