Update 2:
- While playing the new Drow Cleric playthrough for my Steam off-topic thread, trying to catch up to where I left off in Patch 5, I ran into a terrible bug that was kind enough to repeat itself 5 times, in a row, to which I made crash reports for and sent them to you.
The bug seems to be happening when on the Nautiloid, and after touching the transponder, going through the cutscene until the end when the main character reaches for and grabs the nerves to tug them, the game crashes. I am uncertain if there is an issue with the cutscene itself, or in the transition from the cutscene to the next one that is set to begin afterward.
I also did two separate file verifications. One from the check box after sending in the crash report after crash #4 happened, and then after finishing crash report #5, I went to properties and did it manually.
Edit to Update 2:
I have solved, at least I believe I have, trying it two times in a row, as to why the game crashes upon transition to the next cutscene on the Nautiloid. It has to do with being in stealth and touching the transponder. When I recovered from stealth, and then touched the transponder, the cutscene played normally, and transitioned to the next one as expected.