Originally Posted by JandK
One of the resting issues with this game is that:

1. Since resting replenishes abilities, it shouldn't happen all the time, and
2. Since story plot elements come out during resting, it should happen a lot to let those cut scenes play out.

Both are true. Both work against one another. The game play balance mechanic is at odds with the unfolding story line.

You don't need -that- many rests for the dream sequences. This -can- be balanced. And you should be able to do companion cut-scene chats anywhere, not just prior to sleeping. A short rest would be a perfect trigger, for example.

Last edited by LordRhaegar; 22/10/21 03:27 PM.