Originally Posted by Maximuuus
This is absolutely true. And I don't think a coherent resting system will ever be possible if they don't change their mind with companions story.
Doing this, Larian has already decided how many times we have to rest...

A valid point, but I answered it to someone else, the companion cut-scenes and relationship development shouldn't be bound to a camp. A short rest would be a perfect opportunity to trigger Gale's looking at the mirror image cut-scene, for example.

And

Originally Posted by Maximuuus
This would be easier with the same result.
Am I wrong ?

Still thinking that a day and night cycle with as much short rest you want + 1 long rest / day would be the best (and a mechanic to "wait" if necessary, turned on/off depending your difficulty level)
Sort of. Functionally similar without the benefit of preventing supply hoarding, using the rest system for difficulty scaling, and less roleplay-y. But yes.

Last edited by LordRhaegar; 22/10/21 04:38 PM.