I absolutely agree that giving these cantrips environmental effects would be neat, however some points:

It is the purview of levelled spells to create wind effects strong enough to displace fogs and other clouds; you shouldn't give that to a cantrip... however, I'd feel better about the suggestion if the 5ft of displaced fog crept back and resettled after a turn.

I'm entirely against the whole dipping idiocy to begin with, so, I won't go there, but it's also the purview of levelled spells to create fire large enough to be useful for anything - anything beyond a candle, or lighting an existing, prepared fire (i.e. activating torches and campfires that already exist) is beyond a cantrip like presti... but it should definitely be able to do that much.

Thaumaturgy has a written use that we could see in the game which I think would be fun - It can open unlocked windows and doors. I'd like to have a cantrip to open a door at the other end of a hall, and distract or mislead enemies in this way, or even just to open a door from afar to avoid traps or ambushes.

The biggest thing that I think Presti should let us do, is clean up Larian's annoying surfaces ^.^ A cantrip that *Removes* a surface mess is EXACTLY what Presiti is all about, after all.

Druidcraft, similarly, could be used to remove the tangling vine surfaces that we find here and there, without having to burn them.

Last edited by Niara; 23/10/21 06:49 AM.