This will certainly be weird one.

When we reach Druids Grove ... and when we watch those Tiefling kids practicing fight ... their instructor tells them "Dont focus on weapons only, you have claws, teeths and tails ... use them!"
(Or something simmilar, he refuse to talk when i get there now

and i dont have early save.)
Wich kinda make me thinking ...
How about actualy allows us to use our tails (Tiefling only ofc.)? :P
I was thinking about something like costing Bonus Action and forcing targeted enemy on meele range to roll Dexterity Saving thow, or being knock prone when move ... idealy with option to knock prone us, if he rolls 20.
