Originally Posted by Tuco
Originally Posted by Rhobar121
People don't like time constraints, no matter how forgiving they are. Many people will feel compelled to rush, which spoils the gaming experience.
Yeah, that's because many people couldn't spot a good mechanical design if it was sitting on their sternum and taking a massive dump.

It was the same with XCOM 2 and " suffocating timers". They made the game better in at least a half dozen ways, made the encounters and goals far more interesting AND they were trivially easy to disable entirely for the tossers who didn't want them, but hell if that ever stopped people from bitching night and day about them.

I understand exactly what you mean. I mean, people that are unhappy about how LRs function in the game are completely free to use them as they see fit, and yet, here we are, right? So what's the real issue? Well, those "tossers" might abuse it, right? So it's nothing but "but someone else might do this, and I don't like it". Is it ironic that you provide the simplest solution of all to this game breaking issue, that I wouldn't even be aware of if I didn't read the forums, in the very post I quoted right here? If you don't like it, don't use it.