Originally Posted by 1varangian
Then there's the fact that every time there are traps or other hazards the horrible UI and control scheme somehow make a mess of things.

The most common scenario being: you scout with a stealthed character which the other ones don't follow. Then you cast Guidance or something, stealth breaks and everyone suddenly comes rushing in triggering traps, combat or chain reaction hazards left and right. RELOAD. I can't begin to express my frustration with this. Even after 200 hours in the game it's so easy to forget when the dumb auto-follow kicks in. It's just a really bad system. The control scheme alone makes all traps super annoying to deal with even if all traps wouldn't be as stupid as the stone statues.

Amen to that