The reason to take the evil path, should be a role-playing one.. But I do agree as far as that the evil path needs work. As it exists currently, it is too punishing on the player, since you lose access to all the merchants in the area, so you can't buy or sell stuff anymore. if you want to roleplay a cleric of Bhaal, who uses murder as a form of piety, and decide to kill the companions instead of recruit them, you cut yourself out of a tremendous amount of early game xp, and gimp yourself essentially.
That is why the evil path sucks in my opinion. Roleplay wise, its fine. game-play wise, it's not worth what you sacrifice. And what you sacrifice, makes the game less fun.
Last edited by cool-dude01; 23/10/21 02:44 PM.