I think that we should still ask for a D/N cycle !
It does not have to be over complicated to add a lot of flavor to the game.
That said, resting when a character is exhausted seems necessary really fast (the first level makes combats but also dialogs harder).
Exhaustion should probably be in the game but I really don't see how it could work well, how it should be "balanced" and how it would really improve the game as suggested.
Last edited by Maximuuus; 24/10/21 12:13 PM.