The game should definitely challenge us and make rest available / unavailable at some points.
This does not prevent your biggest friend Joe Casual to spam LR by another mechanic.
We thought about this in the wrong way IMO.
What most of us wants with the resting system is some kind of challenge. Not restrictions so Joe cannot spam if he wants. One does not prevent the other.
The game should tell us when we can and when we cannot rest. If we consider the supply system, it does not prevent Joe to buy food at merchants and stack it at camp if he want to.
But I still don't have any kind of mechanical restrictions in the game with the amount of food we can find everywhere.
Restrictions is exactly why games have rules.
Players cannot ask Joe to play how they would like him to play... But you cannot ask players to create their own rules with core mechanics in a game.
Last edited by Maximuuus; 24/10/21 03:09 PM.