Originally Posted by mrfuji3
If players can reach (and finish) SH's reveal scene without realizing exactly what type of goddess Shar is, that's a problem.

I don't see why. No one would ever join Shar's cult if everyone had one view of the goddess beaten into their heads.

Seems to me that the game would play out perfectly fine if a player initially thought Shar is "a goddess who some people think may be evil and who is at war with another goddess." Then, as the game continues, more scenes develop and more information is revealed, and eventually, the player learns more and gets a better understanding.

Why does that progression break the game?

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I think there are a lot of heavy-baggage opinions being casually thrown about. "Everyone *must* know this lore! That's the only way the story can progress!" Well, okay, but what if my character doesn't know the lore? What if my character is tricked into worshiping Shar? Is that suddenly a bad story? I don't think so.