I would like to see is a complete and detailed set of options to satisfy as many players as there are. (balance is not a concern, this is not a MMO)

A small list I would like to see:

1. Larian house rules vs DND RAW rules
- turn on/off "surfaces"
- turn on/off splashes from arrows/spells
- turn on/off special weapon attacks
- turn on/off attack bonus from height
- toggle on/off the potion drinking as bonus action
- toggle on/off hiding as bonus action
- toggle on/off the shove attack as bonus action

2. Difficulty
- during character creation, apply point buy or 3d6 rolls
- allow optional player death situations (immediate death or unconscious, etc)
- increasing difficulty should be according to DND rules (CR) not just by simply increasing HP/Damage by %
- allow party size modification
- allow "ironman mode"
- turn on/off "story mode"
- turn on/off "teleportation nodes"
- toggle on/off NPC HP numbers (instead of exact HP numbers, just indicated full health, injured, heavily injured, etc)
- toggle on/off dice rolls messages (especially the failed perception)

3. Micromanagement
- toggle on/off the food required for long rest
- toggle on/off arrows/bolts
- toggle on/off spell components : spell focus, somatic(free hand) and ingredients...




I sincerely hope that the basic game will allow to change these parameters instead of relying on 3rd party mods.