I guess I did not explain it well because it would have a consequence on everyone.
- The entire act 1 would only contain (let's say) 8 supply bags + (let's say) 1/merchants.
These bags would be in specific locations, like at the end of ethel's lair, on the matriarch dead body,...
Players could long rest when they want but only if they previously found/buy one of the very few supply bag.
The game would limit long rest + tell the players when they may have done enough things for the day.
- Basically the food could not be used to long rest so if you don't find supply bags, you could not long rest.
- BUT for players that don't want to bother with action management too much, they could use food to long rest.
Being able to put the food in the camp chest and directly use it when you rest is totally something else.
The lack of time in the game is also something else that could be solved with other solutions.
Last edited by Maximuuus; 25/10/21 10:54 AM.