Frankly, the narrative of this game stands on such shaky legs that my interest for full release goes down with every patch that fails to address stuff like the iffy companion dialogues (namely how they're tied to the iffy camping mechanics), the lack of any tangible urgency in a plot baked with it, the absense of a sensical evil path, the underwhelming underdark, and so on and so forth.

I understand wanting to keep things fresh for full release, but narratively speaking this 1 year old EA is as bad as the day it came out, and that doesn't inspire confidence.