Originally Posted by Dexai
That just means I would still have to go through every single container afterwards to make sure I didn't miss out on anything.

The point is that auto search, or quick search, or whatever you want to call it, would be for those who are content to not necessarily have to search every container. I suppose a secret roll is not necessarily good, because then you wouldn't know whether you rolled high enough to find everything. So, I guess when I say a secret roll, I don't mean totally Secret. I just mean that I don't want the quick search pulling up the dice rolling window and so on and so forth, and I don't want the little dice roll icons popping up every 2 seconds. I came up with a slight tweak idea on a different thread where the player would hit a quick search button instead. So instead of Auto search, it would be a quick search button. The player could hit the quick search button and search everything within 30 ft of the characters. Then it would pull up a loop window showing all the loot you found within 30 ft of your characters, and the results of your dice roll at the top of the loot window, showing how well you rolled per character.

So let's say you're searching the basement of the toll house with all those crates jars and so forth. You could spread your entire party out so that each party member searches every crate and barrel and jar and vase within 30 ft of them. You hit the quick search button, all four characters make a roll, a loot window pops up with all the loot you found, and it tells you that the MC rolled a 15, Astarion rolls an 11, Lae'zel rolled a 9, and Shadowheart rolled a 21. Now you know exactly how well each of the characters searched. So you know you don't have to search anything that Shadowheart searched because she rolled so well. You might want to search everything that Lae'zel searched because she didn't roll well at all.

Each character would get one dice roll for quick search per container.