Voice acting done good, can substantially enhance the experience of a game.
Of course. Merely meant to riddicule an idea that in the budget of a game made by 250 people, the biggest money sink is VO. It is a big money sink no doubt. But if more was spent on VO then on any other aspect of the game then.... I suppose we would get 12 minutes? That was the game, in which that could have been true.