Originally Posted by colinl8
Originally Posted by KingTiki
From the perspective of a software developer I see no real issues here. The thing is that Larian wants to deploy builds that are stable obviously, so they cannot simply push anything they work on it into every new patch. This is why a lot of things seem to move very slowly (aside from things like graphics and very general systems).

Word. It's really, really hard to convey how difficult it is build, test, and deploy any moderately-complex software project, how every change can have fractal implications on things you would have assumed are completely unrelated. Making change is hard. Not that it's impossible or shouldn't be done, but it's hard.

Locking down EA to a very small set of content in order to facilitate the work we don't have insight into is a perfectly reasonable decision.

I think there's a marketing aspect as well. Think of the reviewers sharpening their keyboards for full release. "After long wait, Baldur's Gate 3, with thousands of early-access players salivating for the full release, is finally here!" versus "For the thousands of early access players, while there will be some new surprises in this release, much of it will be familiar."

For $60 we get to play some content, respond to it, and be part of the marketing for full release. I'm fine with that. I only started playing like the week patch 5 came, so the only real change I've seen is 5 -> 6, and those have all been great changes. Based on what I've read about previous iterations, there's been continuous, albeit perceived-slow, improvement. I'm not concerned about a let down when we finally get to full release.

Well, it is millions of lines of code after all. I guess most of it is object oriented programming by now but it translates to a lot of code anyway. I think a lot of people do not realize whats behind a game.

But locking EA to a small amount of content can also backfire depending on how they go on. Since it is a paid for EA and open beta test is out of the question. They could mount a "closed" beta for people who bought the game before they do a full release and decide from there on how to progress. Can be risky too if said beta
has too many issues for a timely release...going back to EA phase after that will not work.
That's one reason i was voting for more content or at least more levels. All moot if larians plan works out as intended. I don't really think they will change that plan anyway. Sadly Game developers and communication don't go well together, no matter how ofter it blows in their faces.