Originally Posted by polliwagwhirl
As someone else said, the best design is something like Driftwood from DOS2, where merchants have a ton of eyes on them. At least then you have to put in a little effort if you want to steal.

What effort? You just Tele Steal everyone while Locking them in Dialogue lol. There was no such thing as effort in D:OS2. It was all Cheese let loose from Lvl 1. You only had to start with Telekinesis. This was a Game completely built around Cheese not D&D Rulesets. You didn't have to learn any Class or Deep Ability Mechanics just the Cheese. Not even the Gods could stand the Mighty Undestructible Container or Barrel Nuke. Don't forget the Out of Combat One Shot Snipers.

Last edited by JDCrenton; 27/10/21 03:07 AM.