I stopped playing after my initial playthrough on release and came back to it now as well.
Needless to say I haven't been impressed, all the annoying bugs are still there. Disappearing actors in dialogues/cutscenes, bodies that mysteriously end up in other areas other than where they fell including in the air and below the ground. And no real additional content worth mentioning. New underdark region? Who cares? My characters are still locked 1 level below being slightly useful.
The biggest problem I, and it seems everyone has, is the level cap and this is not without reason. RPG's are about development of character and depth but without one the whole genre loses its allure. I would take it one step farther with what i have read about the proposed level cap being 10.... 10 is a nothing level and the whole game is likely to feel exactly like it does now, especially with the implementation of draconic origins for sorcerors.... who plays that path without the ultimate goal getting to at least 14, ideally 18 or 20.
In short with such a small portion of the game unlocked at the moment, and such a low proposed level cap, there is eternally going to be balance issues and/or the same feeling people have now of it just being boring.
They are obviously going for a Low Level Cap because they don't want to work on the content they would have to do if they went as high as 20. That's the sole reason but no one would come out and say it as it is. Like i would care waiting 3 years as long as they did all Content but i'm not handling their Deadlines nor Budget either.