Originally Posted by GM4Him
These things are happening as you travel, but if you aren't careful, you'll miss them because the characters are trailing behind you. We need a dialogue log for these conversations on the road, AND we need the voices to be louder so the player can hear them. They also need to not be triggered if the group is separated, so the player doesn't come back to the party to catch the tail end of one of their convos.

Maybe I'm a weirdo, but I always have subtitles on, because I read a thousand times faster than I can listen to talking. I'll watch it once for the acting, but after that, I just want to skip through dialog and play the game.

For the footin' it dialog, I want subtitles for that that aren't bound to the moving characters. They should be present, always, regardless of camera. It's another way to solve that particular problem.