Originally Posted by Zefhyr
Just... Have you heard about our lord and savior "Pathfinder Wotr". It's amazing they created a game with a pretty huge tactical fights available in RTwP and in turned-base mode.
There is nothing incredible in how buggy it is. Turn based some features straight up didn't work when I've played, so often a character would lose a turn trying to execute an action that didn't work. Rtwp was a mess, because even with the enemy a few steps away I'd get the "spinning around in place" bug, which happened when a character needs to sidestep an obstacle. Which due to the number of combatants in battles was most of the time.

Yes, the party controls in BG3 are terrible and the party pathfinding has issues, which makes moving a party annoying. It is by far one of the worst features in BG3. But then to give WotR as a positive example? Even with a full party control the pathfinding there is nonfunctional.