dungeons as like in Bards Tale1

Square for square good old retro dungeons.
With hidden buttons on the wall and invisible Walls or the other way illusional walls. Teleporter fields, traps which drop your 1-3 levels deeper.
All those shenanigans, yes. That would call for a whole other part of the game wher such constructed Dungeon exist.
Naturally this what we have atm in EA is just what fits the area and purpose for lowlevel. Wont make sense to send us in such a huge artificial dungeon as like old RPGs did at that time.
And i can tell because i originally played on C64 in the mid to end 80ties last century such RPGs
And some fresher ones the last years on the retro trip they gave, like Grimrock 1+2 and similar ones
and for the purpose of Darksight, i love it so much i have allways characters who can see in the dark. I dont like to waste spellslots or using torches instead of weapons.
Even when torches in BG3 lowlevel are very viable as weapons
