it is a mechanic that at this point is not even close to needed.
DnD suggests the adventuring day that a party should get just under 10 medium to hard encounters per day with around 2 short rests, and it seems this is what they've been building on.
Basically you like falavour, I prefer depth, and until that depth has been established flavour is just a kick in the head.


Take Care, Have Fun and Bee Well!