Instead of shove hurling people 50+ feet it just needs to be nerfed to like 5 ft. It’s also possible to beat every encounter in early access without “cheesing” them - game just needs difficulty slider for people who can’t figure out how.
Which seems, based on feedback, to be quite a few of them. The problem I have with this limit suggestion is that, if you push a target that is one foot away from a cliff edge, a situation where I'd be likely to use it, the arc of the fall is going to carry them much further than that. That's the way physics works. The lack of ground under the target doesn't mean they do a Wile E Coyote type fall. They are going to continue in the direction they were shoved, and down, hence the arc, and that's going to be determined by how far down they have to go. Forward momentum isn't going to just stop, until it hits something that doesn't move.