No. The DC shouldn't be lower. That's not how it works. The skill bonus is what determines your characters' level of knowledge. So the DM determines how difficult the roll is based on how common the knowledge is. Your Religion skill determines how much knowledge and training you've received on the subject. A cleric with no religion skill proficiency is a poorly educated cleric or one who just didn't care to learn about other religions.
The only thing a DM might do is offer advantage on a roll of the check called for it. A Sharran or Selunite cleric, for example, would receive advantage on all rolls related to Shar and Selune since they are archenemies and both religions would receive lots of training on both.
Ok, advantage works in that instance. It would make sense that clerics are not taught about other religions that don't have much influence on their own since the common person also would not be taught about this stuff either. I was just trying to get a bit more knowledge out to the player more easily.
Originally Posted by Ragitsu
Originally Posted by EvilVik
So a simple solution would be to have our dear narrator give us a short recap of who Shar is in the Forgotten realms at an early point in the game, as she seems to play a major role. It could be a quick recap of Shar vs. Selune and describing their roles.
And it's for the PLAYER, not for the characters ingame.
This is a recurring problem with BG3: oversights that can be easily fixed with a sentence of in-game text or just a bit of spoken dialogue.
At the earliest opportunity in the game, the game should probably use the short description that we get if selecting a cleric in character creation. Perhaps the narrator says it when we see the first book referring to Shar. "As the greater deity of darkness, Shar is feared for her power over the night, secrets, and loss. She is locked in eternal conflict with her twin sister Selune, goddess of the moon." Then do the one for Selune as well "The Lady of Silver presides over the moon, stars, and navigation. Her power over the heavens is constantly challenged by her sister Shar, who seeks to plunge the world into eternal shadow." This should be done with mentions of all the other deities as well. Should be enough for people new to the lore.
Originally Posted by kanisatha
The counterargument is that if you are from any socially connected part of the Realms, say Baldur's Gate, the black circles don't say "decorative" but rather SCREAM "symbol of Shar."
Not sure how. Her symbol is a black circle with a purple outline. The armour doesn't have this purple, it is simply round cut black stones. That is about like saying in our world that someone wearing black clothing, or having dyed black hair or red hair, or wearing crystals, etc, is a devil worshipper. Perhaps someone who thinks white is good and black is bad would be cautious of her but it still doesn't "scream Shar."