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journeyman
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journeyman
Joined: Oct 2021
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Im sorry im really not sure if i understand what are you trying to say.  neither do I, honestly, I was just trying to list what those shiny new items were doing, I guess ? I like collecting stuff so, anything new is good to me, especially if it comes with a new material that looks as good as this one. but the properties are... well, it's "+1" level, I'm not sure it warrants the blue border I honestly kinda like the Adamantine material ... It sadens me tho that having any more than single item per character seems to be wasted, concidering your comentary.
I agree they look kinda good ... My dissapointment was in that we are unable to once again create whole set ... i dunno, maybe im the only one in this, but i just like when my character looks good, having Adamantine Armor, Steel Gloves and Leather boots ... well, it might be effective, but it dont look good. :-/ if you have the shield, the helm and a weapon, you can refresh the condition for the whole fight and even put it on multiple targets, this is not necessarily a waste... I haven't got to this part, all I did was spawning the items to look at them in game so, I can't know if you can have all of them... what I can say though is that you might be able to apply the adamantine material to anything if you are better than me at understanding how the item visuals are defined (the bar is low I would say ^.^') and apply it to a copy of the base metal gloves and boots. it might be a good combo for a tank, the -1 to touch might save lower ac party members. Theese "if you heal, target gets" are perfect for supporting Clerics ... and if you combine them right, you also gets some benefits ... thanks for the tip, I was so foccussed on my own op modded gear, I missed half of those I dont play Clerics often to be honest ... more like almost never. But gear like this really makes your support class shine brighter than a sun. :3
And i think it would be shame to loose that, just so we get some dull "+something" effects. :-/ I absolutely agree and my mage with its 50 AC and +39 to hit also thinks that those +x bonuses are nice and all but it just lacks fun and diversity. on the other hand, some bonuses help, so... it's always a matter of balance Is it even possible to create "allways useful" item? O_o it might be possible, just string fun bonuses together, but it would be a legendary item, so, not at level 4 ^.^ for example, I have a belt that gives proficiency in everything, +5 to all rolls and allows dual wielding... but I guess it would still be more useful on some character than others. I also created a status effect that gives double haste + regen + immunity to surfaces (you know why) + 10 in every ability score + flight and, I must say, it feels like it is always useful but it also feels like it should be split between two or three different legendary items, yeah... Then there are grossly OP items, like Sapphire Spark that casually almost doubles Magic Missile damage and gives you an extra cast. No reason to cast any other level 1 spell ever again. The balance is just off. you also forgot to mention that there is currently no way to avoid the damage. on the other hand, we are only talking about 1d4+1 force damage on 3 darts and the more you upcast it, the less cost effective it is. but, yeah, I like this necklace, it is one of those always useful items you were asking for. I guess I am not the best at balancing things ^.^ Phalar Aluve gets an Excalibur level introduction, and then it's just a vanilla +1 like the stuff you already bought from Dammon. it was worst in previous patches, it might get better and / or get a specific model, I'm not that worried, just curious Maybe the traders shouldn't have so many +1 items or legendary items with names? green items are just uncommon, giving it a name is always nice and is a nice change from "generic loot +1" (note that adding the +1 takes exactly the same time as giving it a fancy name... if you don't count the time spent trying to think of a good name of course) Why do non-magical basic gauntlets or helm cost like 800 gold? Sice even non-magical basic helmet protects you from Crittical Hits, it kinda make sence if you ask me. :-/ Gauntlets are little odd tho. - the metal helmet basic property is the one of an adamantine armor (uncommon), - I spent way too long looking for an equivalent for the leather helmet and metal gloves bonus but those are rather significant since the closest item would be the ioun stone of Self-Preservation (Rare, attunement) which does that for intelligence but the luckstone (uncommon, attunement) gives +1 to all ability checks and saving throws so, uncommon ? - metal boots make you better at shoving people, the only item that gives bonus to athletics is the Gloves of Swimming and Climbing (uncommon, attunement), it does a whole bunch more but the +5 bonus is situational what I mean is most of those bonuses are usually found on magic items which might require attunement and you can't attune to more than 3 of them (which can't be doubles)(yeah, don't try to wear two helmets) I know you didn't asked me but I'll still tell you that 300 is mighty cheap for the adamantine property since uncommon items in d&d are priced at 500 gold pieces (50 000 copper coins if you are trying to sell food and tableware to get those) For Wizards I would like to see thematic staffs or orbs that buff your Fire Spells or your Enchantment spell DC's. spellDC+ is the last property I need them to put in the game, I can only agree. my main problem with items right now is the fact that the basic money is gold while it should be copper, this somehow undermines the value of everything but mostly the one of gold coins. the fact that mattis uses a copper coin for his trick and that the paladins of tyr warlocks of zariel have copper and platinum coins on the table gives me hope that at some point, we might see the economy for what it is in d&d : a huge mess with no balance whatsoever where you can buy beer for weeks with just a dagger. unless you are a heavy drinker.
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veteran
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veteran
Joined: Oct 2020
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I can't know if you can have all of them... I do and you cant ... There is enough material to create only two items of your choice. what I can say though is that you might be able to apply the adamantine material to anything if you are better than me at understanding how the item visuals are defined (the bar is low I would say ^.^') and apply it to a copy of the base metal gloves and boots. Well ... if you are talking about moding, that is not my jam either.  I was talking about the uggly habit Larian have with giving us only some parts of sets ... and im talking here purely visual side of things, i dont really care about stats. So far we can get: - Githyanki armor ... but not gloves, boots or circlet ... - Druid armor (boots i gues, kinda) and some kind of Druidic head gears ... but not gloves - Mail gloves and Boots, but no fitting chestpiece (if you find any, please show me ... ringmail is not fiting tho :P ) etc. etc. There is many and i dont wish to list them all. :P Theese "if you heal, target gets" are perfect for supporting Clerics ... and if you combine them right, you also gets some benefits ... thanks for the tip, I was so foccussed on my own op modded gear, I missed half of those You welcome.  So far its my favourite Cleric gear ... usualy i combine that with either that Mace from Minthara, or Vision of the Absolute ... since both can give my meele targets debuff causing advantage when attacked honestly, OP as hells.  I absolutely agree and my mage with its 50 AC and +39 to hit also thinks that those +x bonuses are nice and all but it just lacks fun and diversity. on the other hand, some bonuses help, so... it's always a matter of balance Something tells me your wizard is a little higher level.  But anyway, agree ... both options is welcomed! but I guess it would still be more useful on some character than others. This was exactly my point.  If you play Barbarian you will hope for different bonuses than if you play Wizard.  I like this necklace, it is one of those always useful items you were asking for. I guess I am not the best at balancing things ^.^ Well ... its usefull for caster who have Magic Missiles, yes ... Its strong artefact, no doubt about it ... almost ridiculously strong ... But again, if you give that to Lae'zel who is battlemaster, you only get one cast per long rest ... quite strong cast, and guaratnted hit cast ... but still just one, unable to crit, and honestly in many cases weaker than your other abilities ... And switching it in battle costs Action.  Phalar Aluve gets an Excalibur level introduction, and then it's just a vanilla +1 like the stuff you already bought from Dammon. It was worst in previous patches, it might get better and / or get a specific model, I'm not that worried, just curious Personaly i really hope for some blood based Sorrow-like magical effect. :3 I know you didn't asked me but I'll still tell you that 300 is mighty cheap for the adamantine property since uncommon items in d&d are priced at 500 gold pieces (50 000 copper coins if you are trying to sell food and tableware to get those) I believe you have that other way around ... Its not like Regular Steel helmet have property of Adamantine one ... its tht Adamantine helmet have property of regular helmet + its own for material used.
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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journeyman
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journeyman
Joined: Oct 2021
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There is enough material to create only two items of your choice. if I read the game data correctly, the "wisest choice" would be to make a shield and a longsword, since the helm is looted, it gives you a character that nerf the enemy no matter what Well ... if you are talking about moding, that is not my jam either.  modding is what I do, I can't play a game, I'd rather play with the game the githianki boots and gloves are in the game, the models only for now, the hardest part is done ^^ I should look at the plate armor to see if it mixes well with the metallic gloves and boots [edit from the future] I checked with various armors, and I found that even the base plate armor is way too fancy for those crude gauntlets. others are : - chain mail : it goes kind of ok with the +2 version, the others don't have enough plate - splint : it don't go well, the gloves are too smooth - ring mail : it was obvious but I had to try, too smooth for this one too - breast plate : the plate is a bit too ornate for it to be a good fit, the rest is way too leathery - half plate : it's a nice fit with the base version, the +1 works well too but both have some nasty clipping (+2 version disappeared) note that the half plate went through a certain number of iterations, it is slowly improving and since it is meant to be the best medium armor, it is understandable that they are taking their time. [/edit] the magic gloves model pairs nicely with the +2 studded leather armor, the feather fall boots kinda don't... the full drow set is in too, I don't know if you can loot it from minthara now but it is definitely in Something tells me your wizard is a little higher level.  in 5e, there is little progression, there is no way you could get there legitimately (30 is already pretty high even for a lvl20 character) and that was exactly my point, by only adding those flat bonuses, I got to ridiculous values but my game isn't exactly 20AC points worth more fun. creating a spell that allows me to conjure crates, THAT was fun, stacking is all fun and games until a dumb character tries to follow and breaks the first on the floor... Well ... its usefull for caster who have Magic Missiles, yes ... Its strong artefact, no doubt about it ... almost ridiculously strong ... But again, if you give that to Lae'zel who is battlemaster, you only get one cast per long rest ... quite strong cast, and guaratnted hit cast ... but still just one, unable to crit, and honestly in many cases weaker than your other abilities ... And switching it in battle costs Action.  I would argue that you could leave it to her and count it in your arsenal for when this longsword of her isn't long enough but I guess that she also can carry a bow and switch at no cost... adding magic to martial characters is usually nice I believe you have that other way around ... Its not like Regular Steel helmet have property of Adamantine one ... its tht Adamantine helmet have property of regular helmet + its own for material used. I stand by what I said, I spent way too much time on that post for it not being what I meant ^.^' the adamantine property I am talking about is the one you can find in the Dungeon Master's Guide and is the ability for an armor (any kind of armor) to negate critical hits. this is a uncommon property adding 500 gold pieces to the cost of your armor. for example, a plate armor with this property would be sold at 2000 gold pieces (roughly the price of 10 000 gallons of ale)(I have absolutely no idea of what a gallon is)(google says 37.85 cubic meters) the ingame item called "Grymskull Helm" happen to share this property alongside with the one the "Adamantine Scale Mail" has but this is merely a coincidence
Last edited by auriejir; 30/10/21 01:42 AM.
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veteran
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veteran
Joined: Oct 2020
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if I read the game data correctly, the "wisest choice" would be to make a shield and a longsword, since the helm is looted, it gives you a character that nerf the enemy no matter what Im still struggling with the idea to be honest, since im not quite sure if i should try to give single character as much Adamantine as possible ... or try to dive each group member at least one thing.  the githianki boots and gloves are in the game, the models only for now, the hardest part is done ^^ I had no doubt about this, since all members of Githyanki patrol are wearing them ... that is also why it pisses me off that both Lae'zel and my Githyanki Tav cannot have their own nice sets.  Not even after slaughtering their brothers.  - half plate : it's a nice fit with the base version, the +1 works well too but both have some nasty clipping (+2 version disappeared) note that the half plate went through a certain number of iterations, it is slowly improving and since it is meant to be the best medium armor, it is understandable that they are taking their time. This looks good indeed ... I understand they are taking their time, but i think they could easily give us what they have and adjust it with patches ... i mean if cliping is the isue, long weapons are cuting through Halfling female ass since patch 1 and nobody seem to care.  the magic gloves model pairs nicely with the +2 studded leather armor, the feather fall boots kinda don't... You mean those gloves that can set your targeet ablaze? :-/ Yeah its fine they pairs nicely with Leather armor ... kinda shame that most iconic casters dont wear leather armor.  the full drow set is in too, I don't know if you can loot it from minthara now but it is definitely in You can ... And its the only version you get ... there are 3 types of Drow Leather "Armor" ... but only one type of boots and gloves (as far as i know, but i didnt check the files, just what i found ingame, or on wiki) I would argue that you could leave it to her and count it in your arsenal for when this longsword of her isn't long enough but I guess that she also can carry a bow and switch at no cost... adding magic to martial characters is usually nice You missunderstand me ... it still have its uses, no doubt about it ... for example, when your enemy casts Mirror Image ... I just claim that any Caster that have Acess to his own Magic Missiles, even better on higher spell levels will get MUCH MUCH MUCH more power of this artefact compared to someone who gets single cast (even tho twice as powerfull as it is in default). the adamantine property I am talking about is the one you can find in the Dungeon Master's Guide and is the ability for an armor (any kind of armor) to negate critical hits. this is a uncommon property adding 500 gold pieces to the cost of your armor. for example, a plate armor with this property would be sold at 2000 gold pieces (roughly the price of 10 000 gallons of ale) Oh i see ... i stand corected.  (I have absolutely no idea of what a gallon is) Unless i remember something wrong, gallon is Imperial unit of volume(?) ... aproximately 4 litters.
Last edited by RagnarokCzD; 30/10/21 07:03 AM.
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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old hand
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old hand
Joined: Oct 2020
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I'd have to load the game to be certain, but I'm pretty sure both my David bowie Gith and laessie got full sets of Gith armour after looting the githsquad in my recent playthrough.
Optimistically Apocalyptic
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journeyman
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journeyman
Joined: Oct 2021
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Im still struggling with the idea to be honest, since im not quite sure if i should try to give single character as much Adamantine as possible ... or try to dive each group member at least one thing.  I just claim that any Caster that have Acess to his own Magic Missiles, even better on higher spell levels will get MUCH MUCH MUCH more power of this artefact compared to someone who gets single cast (even tho twice as powerfull as it is in default). in both cases, the idea is whether piling everything onto one juggernaut or dividing everything so everyone can help... I usually advocate for the second but do the first it pisses me off that both Lae'zel and my Githyanki Tav cannot have their own nice sets.  Not even after slaughtering their brothers.  I'd have to load the game to be certain, but I'm pretty sure both my David bowie Gith and laessie got full sets of Gith armour after looting the githsquad in my recent playthrough. to be certain, I checked again in the game files, unless they added it with the hotfixes, there is no playable helm, boots or gloves suffixed "gith" I understand they are taking their time, but i think they could easily give us what they have and adjust it with patches ... i mean if cliping is the isue, long weapons are cuting through Halfling female ass since patch 1 and nobody seem to care.  I think you are focussing on the wrong thing here... half of the female character's ass clips through the githianki half plate, that is an issue, that is a part I would rather keep protected. You mean those gloves that can set your targeet ablaze? :-/ Yeah its fine they pairs nicely with Leather armor ... kinda shame that most iconic casters dont wear leather armor.  I was talking about the leather gloves +1 model actually, which is way nicer than the default rubber glove we have for the regular one. but while checking into my interdimensional storage for armor to match with metalic boots and gloves, I realized that the in game model of studded leather and the conversation / character sheet model had a significant difference. the leather sleeves on the studded leather armor +2 is removed in order to avoid clipping on the overworld model but not on the close up one... it might be that kind of problem. there are also the others problems that the day one half plate model had but the graphic team do an amazing job on the game overall so I won't point out when they roll a 1... but only one type of boots and gloves (as far as i know, but i didnt check the files, just what i found ingame, or on wiki) sounds about right yeah... I don't dwell too deep in the models because it's confusing, there are many files and the ids are random, I hope they have some kind of tool because with just a text editor, it is a bit of a pain... anyway, I've made gloves and boots just before patch 6 hit and it paired ok with the armor you find in the chest in the cave in the underdark, I guess I could try recolor everything to see if it matches... Unless i remember something wrong, gallon is Imperial unit of volume(?) ... aproximately 4 litters. yeah, I am somewhat aware of those non-standard units, what I meant is that I don't have any idea of what it actually represents, hence the conversion into cubic meters where I can picture a pile of 37 cubic crates the size of a bit more than half me on each side... yeah, it doesn't work that well either...
Last edited by auriejir; 30/10/21 05:47 PM.
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old hand
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old hand
Joined: Oct 2020
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You were correct, I mixed up the ordinary steel gloves and boots my character wore with the gith style weapons I got from the githsquad in my memory edit: Are the Netty's Gloves you find in Netty's infirmary a unique model? I haven't tried stealing them myself.
Last edited by Dexai; 30/10/21 06:12 PM.
Optimistically Apocalyptic
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journeyman
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journeyman
Joined: Oct 2021
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edit: Are the Netty's Gloves you find in Netty's infirmary a unique model? I haven't tried stealing them myself. I went and grabbed them just for you, they are generic leather gloves with no enchantment and no entry in the file where they should be... it does not disappear upon saving though so... oh... maybe it does and that's why mine is a regular boring glove ? I haven't converted the file it is defined in yet, I usually avoid extracting all the maps since you have to do it again for every patch...
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veteran
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veteran
Joined: Oct 2020
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I think you are focussing on the wrong thing here... half of the female character's ass clips through the githianki half plate, that is an issue, that is a part I would rather keep protected. Wich kinda confrims my suspicion that cliping problem is certainly not the reason Larian refuse to give us that armor ... Greedy bastards.  Are the Netty's Gloves you find in Netty's infirmary a unique model? I haven't tried stealing them myself. Well ... no. :-/ As far as i know there are another gloves with same model (unless i remember incorectly it should be Gloves of Flint and Steel model), so they certainly are not unique ... and they most definietly are not that "Druidic" gloves everyone else in the Grove is wearing (grrrrrrr) ... But they are looking different than regular leather gloves.
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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journeyman
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journeyman
Joined: Oct 2021
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Wich kinda confrims my suspicion that cliping problem is certainly not the reason Larian refuse to give us that armor ... Greedy bastards.  whatever may be the reason, I wouldn't hold it against them, being forced to review every modification I made every time they roll a new patch, I can tell you that a lot of work is being done and, despite the flaws we can still plainly see, a lot of it is done well. video game is like film making, you need the cash up front (many things are like this now I think about it) so, I would hesitate to call them names, especially when they are still trying to do things well. it's not like they have been rereleasing the same game for the past 11 years without fixing anything like some other company we all know... But they are looking different than regular leather gloves. the name of the icon says it is the leather gloves +1 or "ARM_Gloves_Leather_1", you can interpret this as you want ^^
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veteran
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veteran
Joined: Oct 2020
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I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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journeyman
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journeyman
Joined: Oct 2021
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of course I know it is, I just wanted to side diss my former favorite game company while underlying that I appreciate that Larian are taking the time to do things right. most of my favorite games are unfinished mess, this is a nice change
Last edited by auriejir; 04/11/21 10:53 AM.
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