The 3v1 scenario where a lone overpowering opponent can never win against a trio that helps each other back up every turn is really bad design. Situations where Commander Zhalk can't beat three level 1's, or is deadlocked against two, shouldn't exist. Yeah it's EA, but this stuff has persisted for a full year after release.

5e has a very merciful system built-in that protects PCs from dying even if they get to 0hp. Larian's version of "help" on top of that system turns it into a twisted repetitive whack-a-mole that just makes a mockery of combat.

Furthermore, how exactly do you "help" a maimed or unconscious character back into a fight at full capacity without magical healing? Poke on the shoulder? Inspirational words? Sure, it's a game but this is pushing it too far. Magical healing exists in D&D for that purpose.

So.. +1.

Last edited by 1varangian; 30/10/21 07:44 AM.